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Dungeons & Dragons Book The Making of Original D&D: 1970 - 1977 english

Here is the ultimate record of how Dungeons & Dragons came to be. The Making of Original D&D is an extraordinary collection of rare documents that shed light on D&D's origin story. Uncover materials never released to the public, including Gary Gygax's first draft of original D&D, and early published writings such as the 1974 original D&D white box ...
107,50

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Dungeons & Dragons RPG Adventure Phandelver and Below: The Shattered Obelisk english
Dungeons & Dragons RPG Adventure Phandelver and Below: The Shattered Obelisk english
Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world's greatest roleplaying game.Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly.Contents:- Offers new Dungeon Masters and players the opportunity to dive into their first full-fledged Dungeons & Dragons adventure.- Retains the beloved Lost Mine of Phandelver quests that unfold into a brand-new adventure with classic D&D themes and a tinge of horror.- Prese…
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Dungeons & Dragons RPG Adventure Critical Role: Call of the Netherdeep english
Dungeons & Dragons RPG Adventure Critical Role: Call of the Netherdeep english
The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him.Inspired by the campaigns of the hit series Critical Role, this Dungeons & Dragons adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank'Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.Critical Role Presents: Call of the Netherdeep contains seven chapters of thrilling adventure, with storyline elements that tie into themes found in Critical Role's campaigns.Contents: - First major D&D adventure book within Critical Role's world of Exandria, taking players from leve…
54,50
Dungeons & Dragons Ultimates Action Figure Hank The Ranger 18 cm
Dungeons & Dragons Ultimates Action Figure Hank The Ranger 18 cm
Leading a group of fellow kids through the realm of Dungeons & Dragons is no easy feat, but Hank the Ranger's bravery and determination help keep the group on the path that will hopefully lead them home! Inspired by the classic '80s animated series, this highly articulated, 7 scale Dungeons & Dragons ULTIMATES! Figure of Hank the Ranger features intricate sculpt and premium paint detail and comes with an array of interchangeable heads and hands, as well as bow and arrow accessories. Bring the adventure home with the Dungeons & Dragons ULTIMATES! Figure of Hank the Ranger!Please note that this ULTIMATES! Figure will not come with a packaging sleeve- Inspired by the animated series from the 1980s, Dungeons & Dragons- Figure is 7 scale and highly articulated, and features intricate sculpt and premium paint detailing- Includes multiple interchangeable heads and hands, and accessories including a bow and arrow!- The perfect gift for any gaming fan or '80s collector, collect the entire assor…
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Dungeons & Dragons RPG Adventurebook The Wild Beyond the Witchlight: A Feywild Adventure english
Dungeons & Dragons RPG Adventurebook The Wild Beyond the Witchlight: A Feywild Adventure english
A wickedly whimsical adventure for the world's greatest roleplaying game.Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there's more to this magical extravaganza than meets the eye!The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.- Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.- The adventure begins on a campaign world of the DM's…
57,50
D&D Dungeon Scrawlers: Heroes of Undermountain Board Game *English Version*
D&D Dungeon Scrawlers: Heroes of Undermountain Board Game *English Version*
In Dungeons and Dragons: Dungeon Scrawlers: Heroes of Undermountain, you and other adventurers are drawn together to delve into Undermountain, an immense underground of dungeons created by the Mad Mage, Halaster Blackcloak. Use your markers to trace your path, defeating Monsters, casting Spells, connecting Artifact Fragments, and collecting shiny Treasure on the way! The round ends when one player defeats that dungeon's mighty Boss, so you only have a few minutes to collect as much loot as possible! The player with the most points after exploring three dungeons is the winner!At the beginning of each game, players pick one of five Characters, each with a thematic ability that helps them collect one type of points easier, as they draw their line through the maze. Normally Monsters or Treasure need to be entirely covered with marker to be collected. But Rogues only need to touch treasure, and barbarians only need to fill in the monsters' heads to defeat them! While anyone can cast a spell…
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Dungeons & Dragons RPG Bigby Presents: Glory of the Giants english
Dungeons & Dragons RPG Bigby Presents: Glory of the Giants english
Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!Let Bigby and Diancastra teach you everything about the iconic giants of D&D!Contents:- Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and giants' religion, and i…
61,50
Dungeons & Dragons: Dungeon Scrawlers - Heroes of Waterdeep Strategy Game *English Version*
Dungeons & Dragons: Dungeon Scrawlers - Heroes of Waterdeep Strategy Game *English Version*
This is a standalone game, and has everything you need to play through its challenging dungeons, and a new mini-dungeon mode!In Dungeons & Dragons: Dungeon Scrawlers - heroes of Waterdeep, you'll race your opponents through a thrilling dungeon scrawl!Players each take their own copy of the same dry-erase dungeon map, and a dry-erase marker. Starting with their marker on the start space, when the game begins, they'll speed through the maze using a single, unbroken line. Along the way, they'll have to face challenges that earn them points-fill in a monster to defeat them, circle a treasure to take it, trace a spell to cast it, and more! The game ends when time runs out, or someone defeats the final boss, and whoever has the most points is the winner! Plus, players will pick one of five available classes, each with their own special ability!Journey to Waterdeep, as you explore a wide variety of locations: haunted streets, crowded ports, labyrinthine hedge mazes, and even take on Xanathar…
30,50
Dungeons & Dragons Ultimates Action Figure Dekkion the Skeleton Warrior 18 cm
Dungeons & Dragons Ultimates Action Figure Dekkion the Skeleton Warrior 18 cm
Having fallen under Venger's spell, Dekkion the Skeleton Warrior is cursed to carry out the sorcerer's evil bidding! Inspired by the classic '80s animated series, this highly articulated, 7 scale Dungeons & Dragons ULTIMATES! Figure of Dekkion the Skeleton Warrior features intricate sculpt and premium paint detail and comes with an array of interchangeable heads and hands, as well as sword, sheath, and Circle of Power accessories! Bring the adventure home with the Dungeons & Dragons ULTIMATES! Figure of Dekkion the Skeleton Warrior!Please note that this ULTIMATES! Figure will not come with a packaging sleeve- Inspired by the animated series from the 1980s, Dungeons & Dragons- Figure is 7 scale and highly articulated, and features intricate sculpt and premium paint detailing- Includes multiple interchangeable heads and hands, and accessories including a sword and sheath, and a Circle of Power!- The perfect gift for any gaming fan or '80s collector, collect the entire assortment of Dunge…
92,50
Dungeons & Dragons Adventures Outlined Coloring Book
Dungeons & Dragons Adventures Outlined Coloring Book
Get your first glimpse into the world of Dungeons & Dragons, through the masterful illustrations of Todd James. The Dungeons & Dragons Adventures Outlined coloring book features fantastical designs and shows off classic monsters from the game as seen through the eyes of world renowned artist, Todd James. Color your way through each adventure with these delightful illustrations. This coloring book features unique designs including beholders, trolls, goblins, dragons, and more. Provides hours of creativity, fun, and relaxation.Dimensions: 25,4 x 25,4 x 2,5 cm
19,95
Dungeons & Dragons RPG Adventurebook L'Oscurità Oltre Stregolumen italian
Dungeons & Dragons RPG Adventurebook L'Oscurità Oltre Stregolumen italian
A wickedly whimsical adventure for the world's greatest roleplaying game.Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there's more to this magical extravaganza than meets the eye!The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.- Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.- The adventure begins on a campaign world of the DM's…
51,95

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Productomschrijving

Here is the ultimate record of how Dungeons & Dragons came to be. The Making of Original D&D is an extraordinary collection of rare documents that shed light on D&D's origin story. Uncover materials never released to the public, including Gary Gygax's first draft of original D&D, and early published writings such as the 1974 original D&D white box booklets and supplements. Each document is featured alongside insightful commentary from one of the game's foremost historians, Jon Peterson.

Disclaimer:

We (Wizards) recognize that some of the legacy content in this product does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudices that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

Contents:

- Unearth the very first draft of original D&D, never released to the public until now. Crafted on Gygax's home typewriter, this 1973 document contains handwritten notes by both Gygax and Arneson.
- Discover approximately 30 early articles and rare documents that lay the foundation for modern D&D, including unpublished correspondence between Gygax and Arneson.
- Peruse a remarkable collection of magazine and fanzine articles, many of which are no longer publicly available or remain undiscovered by D&D historians and fans of classic D&D.
- Flip through facsimiles of all the first printings of Original D&D, compiled in a single book for the first time in D&D's publishing history.
- Explore the creation and development of the original 1974 game with insightful commentary by Jon

Productspecificaties

Artikelnummer(s)
EAN
9780786969852
Brand
Wizards of the Coast
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